Lessons in Designing an inteplanetary user interface

In 2012, the SpaceX Dragon made history by becoming the first commercial spacecraft to deliver a cargo load to the International Space Station. Previously, only governments had completed this accomplishment but SpaceX had much more ambitious intentions in mind with Dragon.


The Dragon Crew v2 has the goal of transporting humans to the ISS in addition to cargo loads. I worked with an all-star team of UX designers, engineers, and project managers to lead the initial user interface design for the capsule for the Commercial Crew Transportation Capability (CCtCap) contract.


SpaceX ended up landing the $2.6 billion contract and has since successfully docked to the ISS.


The final design has been iterated and evolved since then and I'm looking forward to seeing how the design grows over time.


The ultimate achievement will be to use the Crew Dragon to travel to Mars and allow humans to become an interplanetary species.


The work I performed for SpaceX is under a strict NDA and I am only sharing images and statements publicly available. While I will never be able to share the work and thinking behind this project, it will undoubtedly be one of the grandest achievements in my entire career.